Video Game Developer
Owner of Spacewave Software
Creator of Rival Megagun
I'm Justin. I like to create all kinds of things. Especially video games.
In 2013 I completed my diploma in Computer Systems Technology in Victoria, BC, Canada and went on to work at TinyMob Games, a local studio, for three years. Following that, I took the leap to finish my own passion project: Rival Megagun.
I worked for two years full-time on Rival Megagun, a classic bullet hell ‘shmup’ with a focus on competitive multiplayer. Japanese publisher Degica saw my game's potential and picked it up in 2017. I traveled around the world showcasing Rival Megagun at conventions including PAX South in San Antonio, TX, and BitSummit in Kyoto, Japan.
I am currently available for work. My skills include: